Testing better game mechanics


So there have been lots of changes like new uniform designs

The dialogue system was a bit buggy and messy so i tried using dialogue queues instead of arrays.

Hope it works well, I've seen persona and there are animations that get triggered in certain dialogues, which i cant access separately in queues.

Also trying out cutscenes, but since im on a 32bit windows, my version of unity doesnt have timeline so i have to rely on codes, so far its going a bit well but there are still lots to work out.

Still it feels good to be challenged. It might take a while, but when its done, the feeling of self accomplishment is awesome.

Looking forward to enabling camera rotation too. Stay tuned for the next update <3 ~

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